Journal Ashil: Jurnal Pendidikan Anak Usia Dini
Journal Ashil: Jurnal Pendidikan Anak Usia Dini, diterbitkan oleh Universitas Islam Tribakti Lirboyo Kediri. Terbit dua kali setahun pada bulan April dan Oktober. Jurnal ini memuat hasil penelitian dalam bidang pendidikan dan perkembangan anak usia dini. Journal Ashil: Jurnal Pendidikan Anak Usia Dini Menerima hasil penelitian berbagai bidang yang berhubungan dengan Pendidikan Anak Usia Dini Meliputi Perkembangan Kognitif, Perkembangan Nilai Moral dan Agama, Perkembangan Sosial Emosional, Perkembangan Motorik Fisik, Perkembangan Bahasa, Seni dan Kreatif, Psikologi Perkembangan Anak, Pola Asuh Anak, Asesmen Perkembangan Anak, Lembaga pengelola PAUD, Strategi pembelajaran, Media dan Alat permainan edukatif anak usia dini, Inovasi pada PAUD. Journal Ashil: Jurnal Pendidikan Anak Usia Dini telah terakreditasi SINTA 4 oleh Kementerian Riset, Teknologi, dan Pendidikan Tinggi Republik Indonesia berdasarkan Surat Keputusan Nomor 230/E/KPT/2022. ISSN (Online) : 2776-4117
Universitas Islam Tribakti Lirboyo Kediri
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Analysis of The Use Of Ethnobotany-Based Storybooks to Improve Science Literacy in Alpha Generation Children
This study aims to analyze the use of ethnobotanical storybooks as a learning medium in introducing science literacy to early childhood in Enrekang Regency, with a focus on presenting the local plant Pulu Mandoti, which is part of the local wisdom in the Alla Subdistrict Village. The approach was descriptive qualitative, with data collection techniques in questionnaires and interviews with 14 respondents from early childhood education environments in Enrekang Regency. The results showed that 90% of respondents considered the introduction of local wisdom important, especially in planting and caring for Pulu Mandoti plants. Regarding media format, 42% of teachers chose short animated videos, while 50% preferred printed picture storybooks as the most effective medium. Based on these results, this study recommends using ethnobotany-based storybooks in the PAUD curriculum to improve science literacy and introduce local cultural values. Combining picture books and short animations is expected to enrich children's learning experiences, enhance their understanding of science, and foster an appreciation for cultural and natural wealth.
Copyright (c) 2025 Syarifah Halifah, Novia Anugrah, Afifa Tiariyanti (Author) https://creativecommons.org/licenses/by-sa/4.0
Peran Komunikasi Verbal dan Nonverbal Guru dalam Keterlibatan Siswa Anak Usia Dini di Kelas (Studi Kasus pada PAUD Al Fina)
The phenomenon in the early childhood education (PAUD) classroom shows that children often fail to engage positively, such as being unfocused, undisciplined, and not socializing well. This study aims to analyze the role of verbal and nonverbal communication of PAUD teachers in student involvement at PAUD AL-FINA using student engagement theory, the concepts of purr words and snarl words, proxemics theory, and operant conditioning theory. The research method used is a descriptive qualitative approach with a case study, involving in-depth interviews and participatory observation. The data were analyzed using data reduction, coding, data presentation, and triangulation. The results show that student involvement in early childhood includes behavioral and emotional dimensions. Purr words, snarl words, and proxemics delivered by the teacher play a role in early childhood engagement in the classroom. Purr words (positive words) help improve student comfort and confidence, while snarl words (negative words) create fear and convey the negative impacts of behavior, but should be stopped because they can affect the child's social-emotional condition. Proxemics is applied to monitor, provide support, and enhance students' concentration in class. This study demonstrates that both verbal and nonverbal communication of teachers significantly contribute to student involvement, classroom management, and the social-emotional development of children.
Copyright (c) 2025 Anggeline Saviola Zabieno, Kusumajanti, Dr. Ana Kuswanti, Puri Bestari Mardani (Author) https://creativecommons.org/licenses/by-sa/4.0
Pengelolaan PAUD Inklusi Berbasis Pendidikan Islam
Inclusive education offers opportunities for all students, including those with special needs and exceptional talent. Its importance is often misunderstood, especially in early childhood settings, and few institutions practice it, limiting services for many children. Therefore, raising awareness and understanding about the benefits of inclusive education is crucial for ensuring equal educational opportunities. This study aims to strengthen the understanding and practice of Islamic-based early childhood education using a descriptive qualitative case study. Data was collected via interviews, observation, and documentation. Analysis involved data reduction, presentation, conclusion drawing, and verification. Results show: (1) Planning covers learning programs, assistant teachers, admissions team, facilities, and finance. (2) Implementation involves learning programs, teacher training, initial assessments, provision of facilities, parenting, and health services. (3) Evaluation assesses programs, teacher supervision, and infrastructure. In addition, the involvement of various stakeholders such as teachers, parents, and the community is essential to create a supportive environment for inclusive education. This study contributes to inclusive education theory and practice, impacting policy and improving the quality of inclusive, humanistic, Islamic-based early childhood education.
Copyright (c) 2025 Fadilatul Fitria, Sukma Nur Ha'yati, Briyantika Puji Lestari (Author) https://creativecommons.org/licenses/by-sa/4.0
Persepsi Mahasiswa terhadap Peran Guru Laki-Laki dalam Pendidikan Anak Usia Dini
The presence of male teachers in early childhood education (ECE) remains very limited due to strong gender stereotypes in society. This study aims to explore students’ perceptions of the roles, challenges, and contributions of male teachers in early childhood education. Using a qualitative approach, data were collected through in-depth interviews and focus group discussions (FGDs) involving Master's students in ECE. The findings indicate that male teachers are not merely complementary figures, but essential elements in creating a diverse and inclusive educational environment. They contribute to fostering discipline, responsibility, and serve as positive role models, especially for children who need a male figure. However, their presence often faces challenges such as social stigma and lack of community support. This study highlights the need for policies that support increasing the number of male teachers in ECE to promote a more inclusive and gender-equitable education system.
Copyright (c) 2025 Putri Harianti, Nurhasanah Bakhtiar, Ilham Kurnia (Author) https://creativecommons.org/licenses/by-sa/4.0
Analisis Cerita Nabi Muhammad SAW dalam Mengembangkan Kepekaan Sosial Anak Usia Dini
The phenomenon of violence and decreased social sensitivity in children in the modern era is a serious problem that requires an educational approach from an early age. This study aims to analyze the potential of the Prophet Muhammad's stories as a medium in developing social sensitivity in early childhood and to design the basis for developing an applicable character learning model. Using the literature study method, this research analyzes three main stories: the Prophet's interaction with Abu Umair and his pet bird, his silent help to a Jewish beggar who was hostile to him, and his patient attitude towards a neighbor who often hurt him. The three stories reflect universal values such as empathy, patience, tolerance, consistency in doing good, and the ability to repay bad with good. These values are considered very relevant for children's character building and can be implemented in an integrated manner through the involvement of teachers, parents and the surrounding environment. The results show that the Prophet's story not only functions as a means of conveying moral messages, but also has transformative power in shaping children's social sensitivity in a sustainable manner.
Copyright (c) 2025 Anisatul Fuadah, Raden Rachmy Diana (Author) https://creativecommons.org/licenses/by-sa/4.0
Inovasi Manajemen Pendidikan Anak Usia Dini dalam Meningkatkan Mutu Lembaga Raudhatul Athfal (RA) Aisyiyah Sidoharjo
Innovating in education is essential, as educational management innovation plays a crucial role in enhancing the quality of learning and the efficiency of managing early childhood education facilities, as demonstrated in early childhood education at RA Aisyiyah Sidoharjo. This case study allows us to transform the nature of innovation in education, innovation in extracurricular activities, and innovation in implementing work programs. This qualitative study featuring a case analysis necessitates data-gathering methods that include detailed observation, discussions with the RA leader and the teaching board, and documentary proof. The gathered data is subsequently examined through data reduction, data visualization, and conclusion. The study’s results indicate that the effective implementation of technology for fostering innovation in learning and enhancing branding institutions through social media tools has been achieved. The execution of a project-based curriculum has not been fully optimized, but it benefits from numerous extracurricular programs that enhance students’ skills and creativity through activities like reading and writing, drum bands, mini Reyog, dancing, and Quran recitation, all of which are carried out very effectively. Through this joint innovation, it can enhance education and health initiatives, boost the competitiveness of organizations, and elevate the quality of institutions.
Copyright (c) 2025 Ahmad Nur Ismail, Dea Ari Wahyu Prayesti, Dhea Alifa Noviany, Edy Suprayitno (Author) https://creativecommons.org/licenses/by-sa/4.0
Penggunaan Platform Matific untuk Meningkatkan Kemampuan Kognitif Anak Usia Dini dalam Mengenal Geometri
Childhood is a golden period to stimulate cognitive abilities, including the introduction of geometry that can help children understand shape, space and spatial. This ability is a strong foundation for learning math at the next level. This study aims to improve children's cognitive abilities in recognizing geometry through the use of matific platform. This research is a classroom action research conducted in one of the TX in the district/ city of Sumedang, with a total of 10 children. The research process was carried out in three cycles. The results showed an increase in children's cognitive abilities after doing play activities with the matific platform. The average percentage results in action I amounted to 25.2% with less criteria, action II amounted to 52.4% with good criteria, and action III amounted to 78.8% with very good criteria. The results of the increase are also reinforced by using the N-gain formula which produces a value of 0.716 which is included in the high category. Based on the results of the calculation, it can be concluded that playing activities using matific platform can improve cognitive abilities of early childhood in recognizing geometry.
Copyright (c) 2025 Ayu Hopiani, Devi Fitriani, Muh Asriadi AM (Author) https://creativecommons.org/licenses/by-sa/4.0
Identitas Finansial Anak Usia Dini melalui Pendekatan Sosiokultural dalam Literasi Keuangan
Global economic developments demand increased financial literacy from an early age as a foundation for life skills and economic independence. Children build financial understanding not only through mathematical knowledge but also through social and cultural interactions within the family and school environment. This study aims to explore the formation of financial identity in early childhood through a sociocultural approach by reviewing literature on financial education practices in early childhood education (PAUD). The research method used a qualitative approach based on library research with a constructivist paradigm and Vygotsky's sociocultural theory. Data were collected through a literature review of journals, books, and policy documents related to early childhood financial education published between 2020 and 2025. The results show that children's financial identity is formed through a complex interaction between family cultural values, learning practices in PAUD, and exposure to digital media. Children gain an understanding of the concepts of money, saving, needs, and wants through direct experiences such as buying and selling simulations and market day activities. The findings also show differences in financial values ​​based on cultural background, with Chinese culture emphasizing saving and investment, while Sundanese culture emphasizes the value of sharing. This research confirms that integrating sociocultural-based financial education into the early childhood education curriculum can strengthen children's cognitive skills and social attitudes toward money.
Copyright (c) 2025 Titi Lestari, Muchammad Najiich (Author) https://creativecommons.org/licenses/by-sa/4.0
Inovasi Pembelajaran Anak Usia Dini melalui Pemanfaatan Loose Parts
This study aims to describe and analyze teachers' experiences in practicing loose parts media innovation in early childhood learning and its implications for children’s growth and development. This research uses a descriptive qualitative approach with a phenomenological design. The research subjects were four teacher of Al Muhajirin Kindergarten in Malang City. Data were collected through in-depth interviews, observation, and documentation, then analyzed by collecting, reducing, analysis, and verification. The results showed that the loose parts media innovation implemented by Al Muhajirin Kindergarten teachers includes the selection of loose parts materials, movement, learning materials, and songs or rhythms. The use of loose parts media in learning has an impact on children's development, including fine motor development as seen from coordination and the ability to make simple movements. Children's cognitive development increases through the ability to read and recognize letters and numbers. In terms of fine arts, children are able to coordinate movements with rhythm or songs and be creative with loose parts materials. In addition, children's language development can be seen from the increase in vocabulary and reading ability after seeing the shapes or writings that have been arranged.
Copyright (c) 2025 Laela Lutfiana Rachmah, Dessy Farantika, Raras Ayu Prawinda, Devi Candra Nindiya, Maulinda Sanjaya Sulistyani (Author) https://creativecommons.org/licenses/by-sa/4.0
Penggunaan Media Flashcard dalam Meningkatkan Kemampuan Kognitif Anak Usia 5-6 Tahun Di Kelompok Bermain Kenanga
Flashcard media is a learning medium designed to optimize early childhood learning experiences through multisensory stimulation. This study aims to determine the use of flashcard media to improve the cognitive abilities of early childhood-aged children (5-6 years) in Kober Kenanga and to assess the extent of the impact of using flashcard media on the development of cognitive abilities in early childhood-aged children (5-6 years) in Kober Kenanga. The method employed in this study is qualitative under a phenomenological approach. The method used in this study is a qualitative approach with a phenomenological approach. In this study, the researchers act as the teacher assisted by other two teachers to conduct the learning on 15 early childhoods aged 5-6 years who are selected as the population and sample in this study. The results show that the use of flashcard media occurs well, at which 11 early childhoods (73.3%) are able to remember, understand, and match the alphabet A-Z, with the criteria developing of according to expectations (BSH). Meanwhile, the rest of the 4 early childhoods (26.7%) are still experiencing obstacles, with the criteria not yet developing (BB). Furthermore, when the use of flashcard media is combined with the singing method and the drilling technique, the results show that the entire 15 early childhoods (100%) can remember, understand, and match the letters of the alphabet A with the available symbols and images, with the criteria of developing very well (BSB).
Copyright (c) 2025 Yusuf Hidayat, Risa Rahmawati, Imas Masri'ah, Suwarni, Lela Rosidah (Author) https://creativecommons.org/licenses/by-sa/4.0
Multimedia Interaktif Berbasis Games Edukatif guna Mengembangkan Kecerdasan Visual Spasial Anak Usia Dini di RA Muslimat NU Rowolaku
This research aims to develop the visual spatial intelligence of early childhood through interactive multimedia based on educational games at RA Muslimat NU Rowolaku, Kajen District. Visual spatial intelligence is essential in supporting a child's ability to understand shapes, colors, and spaces, which has a significant impact on their cognitive development. This research method is qualitative with a descriptive approach. Data were collected through observation, interviews, and documentation, and analyzed to see the impact of educational games on children's visual spatial abilities. The results of the study show that the use of interactive multimedia based on educational games effectively improves the visual spatial skills of early childhood. This is reflected in the improvement of children's ability to recognize shapes, arrange patterns, and improve skills in solving space-based problems. Educational games provide a more fun and interesting learning experience, so that they can motivate children to learn more creatively and interactively. Thus, interactive multimedia based on educational games can be an effective alternative method in the learning process in early childhood education institutions.
Copyright (c) 2025 Dicky Anggriawan Nugroho, Dini Khanifatun Najah, Adillah Afni Labibah, Salwa Salsabila (Author) https://creativecommons.org/licenses/by-sa/4.0
Pengembangan Kemampuan Bahasa Anak Usia Dini: Peran dan Problematika Guru dalam Pembelajaran
This study aims to identify the challenges faced by teachers in developing children's language skills and to explore the efforts made to overcome these obstacles through adaptive teaching methods. Using a descriptive qualitative approach, data were collected through observations, in-depth interviews, and document analysis. The research participants included teachers, parents, and students at TK An-Nur, Kerinci Regency, representing the learning ecosystem. Data analysis employed the flow model analysis, consisting of data reduction, data presentation, and conclusion drawing. The findings reveal that the main barriers to children's language development include limited instructional time, lack of resources, variation in children's language abilities, and minimal parental support. These factors significantly affect children's language development and require specific strategies to create a more effective learning environment.
Copyright (c) 2025 Zawaqi Afdal Jamil, Medina Yuliastri, Yusria (Author) https://creativecommons.org/licenses/by-sa/4.0
Kesiapan Guru dan Dampak Hasil Evaluasi Kurikulum Merdeka PAUD Menggunakan Model CIPP
This study aims to evaluate the implementation of the Kurikulum Merdeka for early childhood education using the CIPP model. The evaluative research method employed the stages of context analysis, input, process, and product, using a qualitative approach. The research subjects were 11 early childhood education teachers at TKIT Muadz bin Jabal, Cilegon City. Research findings: (1) context, the institution has conducted a needs analysis for the implementation of the Kurikulum Merdeka, parents were very supportive, the curriculum was relevant to the development and needs of children; (2) input, teachers had participated in training on the implementation of the Kurikulum Merdeka, teachers create their own teaching modules, learning media in accordance with the teaching modules, (3) process, children learn through exploration, differentiated learning, formative and summative assessments, (4) product, the Kurikulum Merdeka improves children's ability to adapt to changing times, critical thingking, creatively, collaboratively, and communicatively, parents were satisfied with the learning implemented, and early childhood education services had improved. The evaluation using the CIPP model of the early childhood Kurikulum Merdeka has been successfully implemented, resulting in improved service quality, enhanced teacher competence, increased parental support for children, and optimal potential for early childhood development.
Copyright (c) 2025 Luluk Asmawati, Lamijan Hadi Susarno, Bachtiar Sjaiful Bachri (Author) https://creativecommons.org/licenses/by-sa/4.0
Media Interaktif Bahasa Jawa untuk Meningkatkan Literasi Bahasa Daerah Anak Usia Dini
The decline in the use of Javanese in the environment has made educators aware of the importance of media innovation to improve regional language literacy. This is a form of institutional support to preserve regional languages, because regional languages ​​need to be introduced to the next generation from an early age. The purpose of this study is to develop a Javanese language media to facilitate educators in introducing regional literacy to children. The research subjects were 15 children and was conducted at Masyithoh II Sanansari Kindergarten. This study used a development model or Research and Development (R&D) in the form of ADDIE which went through five stages: 1) Analysis; 2) Design; 3) Development; 4) Implementation; 5) Evaluation. The results of the study were in the form of the development of Javanese language media called "SiBaJa (Sinau Basa Jawa)". The development of this media showed that there was a feasibility score of 84% from material experts and 96.25% from media experts. The results of the effectiveness test showed a significant increase in Javanese language literacy skills with an average pretest score of 52.6% to a posttest score of 88.1%. Therefore, it can be concluded that this research can be used as a means of supporting cultural and regional language literacy. The implications for early childhood education (PAUD) teachers include the importance of innovation in the use of learning media using simple technologies such as PowerPoint to instill cultural and regional language values ​​from an early age.
Copyright (c) 2025 Nurul Fauziah, Erni Munastiwi (Author) https://creativecommons.org/licenses/by-sa/4.0
Efektifitas Pembelajaran Steam Berbasis Hots dalam Meningkatkan Kemampuan Problem Solving Anak Usia 5-6 Tahun
This study aims to determine the effectiveness of implementing STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning based on HOTS (Higher Order Thinking Skills) in improving problem-solving abilities in children aged 5–6 years at RA Roudlotul Huda Baleturi Prambon. This research employs classroom action research (CAR) with a cyclical design consisting of two cycles. Each cycle includes four phases: planning, implementation, observation, and reflection. The pre-survey conducted on February 5, 2024, showed that 50% of the children still had difficulty solving everyday problems and tended to rely on others. In Cycle 1, out of 12 students, 7 students (58%) showed expected development, and 5 students (42%) were beginning to develop, with an average class score of 9.25. In Cycle 2, there was a significant improvement, with 10 students (83%) achieving very good development and 2 students (17%) showing expected development. Based on the results, it can be concluded that STEAM learning based on HOTS is effective in improving early childhood problem-solving skills, with active teacher involvement and the use of engaging media as supporting success factors. This study recommends the application of similar learning models in early childhood education to foster children's critical and creative thinking skills
Copyright (c) 2025 Wuni Arum Sekar Sari, Wiwin Hidayati (Author) https://creativecommons.org/licenses/by-sa/4.0
Menggambar Kreatif dari Angka untuk Mengembangkan Imajinasi Anak Usia 4-5 Tahun
This study aims to explore and enhance the creativity of 4-5-year-old children in drawing through a simple drawing technique using numbers at RA Muslimat NU Darul Ulum Ngembes. By utilizing numbers as a base, children are encouraged to develop their imagination into various forms of drawings. This research employs a descriptive method to illustrate the process and outcomes of applying this technique to Group A children. The data instruments and analysis techniques used help in understanding the extent to which drawing from numbers can foster early childhood creativity. The findings indicate that young children can easily transform numbers into creative drawing objects, significantly contributing to the development of their creative abilities. The results also show that this approach not only improves children's fine motor skills but also builds their confidence in expressing ideas visually. This study provides valuable insights for educators in employing simple yet effective approaches to stimulate creativity in early childhood, and highlights the importance of innovative learning methods in early education settings.
Copyright (c) 2025 Malikatus Sholihah, Ulya Ainur Rofi’ah, Hilda Putri Nailil Izzah (Author) https://creativecommons.org/licenses/by-sa/4.0
Media House Counting Untuk Meningkatkan Kemampuan Matematika Anak Usia Dini
This research is based on problems in the field, some children have not mastered children's mathematical skills such as recognizing number shapes, recognizing geometry, matching, and differentiating. This is because when learning takes place the teacher only conveys it using his fingers, writing, and simple number cards. According to STPPA, children aged 3-4 years should already know the concept of numbers and geometric shapes. Therefore, stimulation is needed to improve basic mathematical skills for early childhood, namely House Counting media. This research uses the RnD (Research And Development) Borg And Gall model through 5 stages. Products have been developed through a trial process by media experts and material experts to determine the suitability of the product. This research was conducted at RA Miftahul Falaah, Majalengka Regency, group A2 with 16 children.This data collection technique uses questionnaires, interviews, and observation. The questionnaire is used to determine the suitability of House Counting media. Interviews were conducted to obtain research data and also to see the extent to which House Counting media is effective for media children in improving their mathematical abilities. Observation is used to observe the learning process in group A2 RA Miftahul Falaah. Data analysis in this study used descriptive qualitative with percentage calculations.The results of observations and research that have been carried out show that House Counting media can improve basic mathematics skills in class A2 RA Miftahul Falaah Majelengka Regency
Copyright (c) 2024 Ina Aqidatul Wahidah, Jazariyah, Yayu Mega Purnamasari (Author)
Penerapan Teknik TEGAR (Teguran dan Positive Reinforcement) untuk Mengurangi Perilaku Impulsif pada Anak dengan Attention-Deficit Hiperactivity Disorder (ADHD)
ADHD children have problems with impulsive behavior, namely snatching and taking other people's things without permission. This makes it difficult for children to adapt to their environment, making it difficult to make friends. So this impulsive behavior must be reduced. This research intervention uses the TEGAR (Teguran and Positive Reinforcement) technique. This research aims to reduce the impulsive behavior of children with ADHD. The application of the TEGAR technique (Teguran and Positive Reinforcement) is a combination of Reprimand and Positive Reinforcement techniques, where children are given a warning when they show impulsive behavior. After the child displays the desired behavior, the child is immediately given Positive Reinforcement in the form of praise. The research method used was quasi-experimental with a one-group pretest-posttest design. The research subjects were 6 children with ADHD. The research used a pretest scale before being given treatment and a protest scale after being given treatment which was tested using IBM SPSS 26.0 for Windows non-parametric method with the Wilcoxon test. The test results showed that there was a change in behavior before and after being given treatment using the TEGAR technique (Teguran and Positive Reinforcement) but it was not significant (Z = -1.261, p = 0.207 (p < 0.05)). So it can be concluded that the application of the TEGAR (Teguran and Positive Reinforcement) technique can reduce impulsive behavior in children with ADHD.
Application of TEGAR (Teguran and Positive Reinforcement) Technique
Copyright (c) 2024 Ruwita Erinasari, Defi Astriani, Wiwik Suatin, Alaiya Choiril Mufidah (Author)
Pengembangan Video Pembelajaran Berbasis Kearifan Lokal dalam Dimensi Mandiri Profil Pelajar Pancasila pada Anak Usia Dini di TKIT Mutiara Hati Kota Jambi
This development research aims to develop a learning video product based on local wisdom in the independent dimension of the Pancasila Student Profile. The research respondents were material and media experts as validators, seven Mutiara Hati Kindergarten Teachers, and six children in group B2. The research method used is the research and development method with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Based on the results of the validity test from the material experts, the learning video reached a percentage of 89.6% with very good criteria. The validity test from the media experts showed that the learning video reached a percentage of 98.5% with very good criteria, while the feasibility test by seven Mutiara Hati Kindergarten Teachers obtained a percentage of 91.7% with very good criteria. The children's response in group B2 showed a percentage of 74.1% with good criteria. Thus, based on the results of the assessment, it can be concluded that the learning video product is appropriate and feasible to introduce local wisdom of the Jambi region and develop the independent dimension of the Pancasila Student Profile in children.
Copyright (c) 2024 Annisaa Auliya Maghribi, Hendra Sofyan, Nyimas Muazzomi (Author)
Peran Orang Tua terhadap Penggunaan Gadget pada Anak Usia Dini Generasi Alpha
The alpha generation is children born between 2011-2025. Alpha generation children are very familiar with digital technology as if their lives cannot be separated from the internet or gadgets. Therefore, with the development of increasingly sophisticated and increasingly rapid technology, early childhood requires good care, supervision, and assistance from their parents while using gadgets. The purpose of this study was to find out how parents' role in using gadgets in the early childhood alpha generation. This research uses a literature study method from scientific articles, journals, books, and others previously conducted to answer this research. This study showed that parents are very important in children using their gadgets. For example, parents must accompany children when playing with their gadgets, maintain good communication withchildren, manage the time they use gadgets for children every day, and parents can use parental control applications to monitor children when using the internet. The alpha generation is children born between 2011-2025. Alpha generation children are very familiar with digital technology as if their lives cannot be separated from the internet or gadgets. Therefore, with the development of increasingly sophisticated and increasingly rapid technology, early childhood requires good care, supervision, and assistance from their parents while using gadgets. The purpose of this study was to find out how parents' role in using gadgets in the early childhood alpha generation. This research uses a literature study method from scientific articles, journals, books, and others previously conducted to answer this research. This study showed that parents are very important in children using their gadgets. For example, parents must accompany children when playing with their gadgets, maintain good communication with children, manage the time they use gadgets for children every day, and parents can use parental control applications to monitor children when using theinternet.
Copyright (c) 2023 Mita Lestari Mita, RR. Deni Widjayatri
Pengaruh Media Softbook pada Perkembangan Kognitif Anak Usia Dini
This research is motivated by the low cognitive development of group A in Raudhlatul Athfal in Gampengrejo District, Kediri Regency, this is caused using contextual methods with lectures and still utilizing children's worksheets and magazines in learning, so itis less interesting and innovative. This study aims to obtain information about the effect of softbook media on cognitive development in group A children at Raudhlatul Athfal.The research method used is included in the quantitative, namely quasi-experimental with no-equivalent control group design. From a total population of 316 children, the sample in this study were 114 children in two Raudhlatul Athfal in Gampengrejo District who had undergone random sampling, the two RAs selected were RA AL-Hikmah Turus and RA AL-Azhar Ngebrak. Data analysis techniques using observation and documentation. The results obtained are by using softbook media there is a significant difference in average results between the experimental group with greater results than the control group.
Copyright (c) 2023 Nisael Amala, Briyantika Puji Lestari, Denok Dwi Anggraini
Joyful Learning dalam Pendidikan Rasulullah SAW
This article aims to present joyful learning inthe education of Rasulullah SAW. The research uses library research, is presented in a narrative manner, and is analyzed descriptively. The results of the study showed that the Prophet Muhammad had practiced joyful learning in his learning process, where he played and joked with young children, while guiding and reminding them when they made mistakes, and motivating them to do good. The principle of learning is by prioritizing gentle, humble, not neglecting, and polite speech. The implication of the research is that it can help educators and stakeholders to use fun learning strategies in Rasulullah SAW education effectively for Islamic education, especially early childhood.
Copyright (c) 2023 Robingun Suyud El Syam, Hidayatu Munawaroh, Novida Aprilina Nisa Fitri
Ragam Cara Mengenalkan Ibadah Puasa Ramadhan bagi Anak Usia Dini
Fasting is a workshop which becomes a challenge for parents to introduce it to early childhood. The purpose of this study was to find out various ways of introducing Ramadan fasting to early childhood. This research is library research. The data was collected from library documents such as journal articles and the website that contain various ways of introducing Ramadan fasting to early childhood. The data analysis technique used content analysis by analyzing the content of a data message. The results of the study have found that there are four ways ways to introduce fasting to early children in fasting, using animated films and using storytelling methods
Identifikasi Gaya Belajar Anak Usia Dini
A way that each individual carries out receiving lessons and information from the environment is a form of learning style. This study intends to examine how early childhood learning. This study used a descriptive research method; the research subject was Dharma Wanita Jimbe 1 Kindergarten, Blitar Regency, with 13 students in 2022/2023. Data collection was carried out using observation and interviews. The results of this study illustrate that children have characteristics in understandingand learning something different from adults. Playing while learning is an activity carried outby an early childhood with feelings of pleasure, without coercion, but has patterns that are expected to create good growth and development for children. Playing while learning in early childhood has goals that adults may not realize, whereas when a childplays, he is actually developing the potential in him. Developing children's skills from an early age helps build children's rational thinking processes; children are also better prepared to face life's problems in the future. This research is expected tobe a reference and knowledge for parents and teachers, especially to understand the world of early childhood, one of which is by understanding the nature of learning and the meaning of learning styles for early childhood.
Copyright (c) 2023 Maulinda Sulistyani Sanjaya, Dessy Farantika, Devi Candra
Upaya Mengembangkan Kreativitas Anak melalui Permainan Warna dengan Media Benang di RA At Taslim Pangalengan
This study aims to develop children's creativity through playing with colors using yarn in the B RA group at Taslim PangalenganRegency. Color game activities with thread media can attract children's interest in developing their creativity. The subjects in this study were the children of group B RA At Taslim Pangalengan, Bandung Regency, with a total of 10 children. Thevariable associated with this research is creativity. The method used to collect data about children's creativity uses observation, performance, and interview methods. This research was conducted into two cycles. This type of research is Classroom Action Research (CAR). Researchers have made improvements in the learning process carried out for 2 days in the cycle and continued with 2 days in cycle 2, considering that the child's creativity has reached the target level of completeness. Based on data analysis through playing with colors with thread media, it can develop children's creativity in the B RA group at Taslim Pangalengan, Bandung Regency
Analisis Faktor Penyebab Anak Usia Dini Mengalami Kesulitan dalam Berhitung di TK Siaga Muda Kec Percut Sei Tuan
This study aims to analyze the factors that cause early childhood difficulties in counting at Siaga Muda Kindergarten. Challenges in measuring at an early age can have a long-term impact on children’s future mathematical development, to prevent this, this research was conducted. This research uses a descriptive qualitative method, which is a qualitative approach with observation methods and interviews with young children and teachers of TK Siaga Muda. The results of this study found several main factors that contribute to numeracy difficulties in early childhood at Siaga Muda Kindergarten. The first is the lack of understanding of basic math concepts such as addition, subtraction, and number concepts in children. The second factor is ineffective teaching methods, and the third factor is the lack of time spent practicing. This study recommends several steps to overcome early childhood numeracy difficulties at Siaga Muda Kindergarten, such as using interactive and engaging teaching approaches, using diverse and creative methods, and the need for close cooperation between teachers, parents, and educational institutions. By identifying the factors that cause numeracy difficulties at Siaga Muda Kindergarten, this research is expected to provide valuable input.
Studi Komparasi Pendidikan Kewarganegaraan pada Anak Usia Dini di Negara Indonesia dengan Negara Arab
Early childhood citizenship education in Indonesia with Arab countries in the background of state and citizen challenges globalization affects the growth, physical and spiritual development of children such as norms, behaviours and life values have an impact on the progress of the country. Research is used to improve the life of the Indonesian state while Arab countries master 21st-century skills. The research method uses literature studies with the aim of exploring early childhood citizenship education in the two countries. The results of the study stated that the country's vision and mission have a golden Indonesia target in 2045, while the Arab country has a target of superior education services in 2030. Education uses the independent learning curriculum and the student profile of Pancasila, the country of Indonesia.In contrast, the Arab country uses superior services equitable and inclusive quality education to increase lifelong learning opportunities. The focus of achieving early childhood development in Indonesia includes religion and morals, Pancasila, physical motor, cognitive, language, and social-emotional, while the Arab country achieves standards: knowledge, behaviour, skills, making citizens suitable, productive, and effective—Indonesian citizenship education, consisting of Pancasila values and Pancasila student profiles. While Arab citizenship education contains citizenship, national identity and culture, exploration of the interaction between the state and society makes a good citizen. In conclusion, the education of early childhood citizenship of the Indonesian state with Arabs can make citizens of character and citizenship.
Copyright (c) 2023 Wikan Sasmita, Fitta Nurisma Riswandi
Pengaruh Model Pembelajaran Berbasis Proyek terhadap Kreativitas Anak Usia 5-6 Tahun di Taman Kanak-Kanak Panrannuangku 1
This study aims to determine the effect of project-based learning models on the creativity of children aged 5-6 years at Panrannuangku Kindergarten 1. This research was conducted using a quantitative approach with a quasi-experiment design. The population amounted to 36 students at Panrannuangku 1 Kindergarten. In this study, the sample was taken randomly from 12 children, each 6 children in the experimental group and 6 children in the control group. Descriptive and non-parametric statistical analysis was used to collect data. In this study, the results obtained Thitung 71 > Ttabel 2.2281 = H0 is rejected and H1 is accepted, meaning that there is an effect of project-based learning models on children's creativity. The value of Zhitung 1.52 > Ztabel 0.4394 = H0 is rejected and H1 is accepted, meaning that there is an effect of project-based learning models on children's creativity. So it can be concluded that creativity in the experimental class is better than the control class, this proves that the project-based learning model using origami influences children's creativity.
Copyright (c) 2023 Rini Afriani Darmayanti, Parwoto, Azizah Amal
Pengaruh Model Pembelajaran Berbasis Masalah terhadap Kemampuan Membaca Permulaan Anak Usia 5-6 Tahun
The research aims to ascertain the impact of the problem-based learning model on the early reading skills of children in Ar-Rahim Kindergarten aged 5-6 years. The approach used in this research is quantitative with the Quasi-Experimental Design type. With a population of 38 students using simple random sampling. With a sample of 6 students in the experimental and control groups. This proves that students who received treatment using the problem-based learning model improved their initial reading skills better than students who received treatment in the control group. This research uses descriptive statistical analysis and non-parametric statistical analysis. In the research, the results of Tcount were 83 and Ttable 2.228, so we got Tcount 83 > Ttable 2.228 and Zcount 2.15 > Ztabel 0.4842 = H0 was rejected, and H1 was accepted, indicating that there is an influence of the problem-based learning model on children's early reading skills, in terms of This shows that the problem-based learning model has an impact on children's reading abilities and is better than children who received treatment in the control group.
Copyright (c) 2023 Resky Riswana Ardi Putri, Parwoto, Rusmayadi
Pengaruh Kegiatan Melukis dengan Menggunakan Bahan Alam terhadap Kreativitas Anak di Taman Kanak-Kanak Asdani
The purpose of this study was to determine the impact of painting activities using natural materials on children's creativity at Asdani Kindergarten. This study was conducted using a quantitative approach with a quasi-experimental research design. with a population of 35 children using simple random sampling with a sample of 8 children each in the experimental and control groups. Descriptive and non-parametric statistical analysis was used to collect data. The results of the data analysis obtained an average increase in the experimental group of 6.25 and in the control group of 1.37. The test results showed a sig. (2-tailed) 0.011 <0.05, then H0 is rejected and H1 is accepted. So it can be concluded that painting using natural materials has a significant effect on children's creativity at Asdani Kindergarten.
Copyright (c) 2023 Arida Supiyati, Azizah Amal, Rusmayadi